Drifting With Diya

* Optimized the game with Object Pooling and compressed Audio 
* Created sequence setup for the experience
* Add architecture to spawn NPCs with different animators to spawn at different times according to the story
* Dissolve: Sea of Eyes, Paper boat, Diya, and Cat
* Randomise eye animation, flip some of the eyes
* Add all the hand interactions: Paper Boat, Match Box, Diya, Rigi, Cat